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<title>pathfinding-visualizer/Pathfinding Visualizer/Assets/GridColorMaterials, branch main</title>
<subtitle>a pathfinding visualizer made in unity</subtitle>
<id>https://git.s-oshea.com/pathfinding-visualizer/atom/Pathfinding Visualizer/Assets/GridColorMaterials?h=main</id>
<link rel='self' href='https://git.s-oshea.com/pathfinding-visualizer/atom/Pathfinding Visualizer/Assets/GridColorMaterials?h=main'/>
<link rel='alternate' type='text/html' href='https://git.s-oshea.com/pathfinding-visualizer/'/>
<updated>2023-08-08T16:31:23Z</updated>
<entry>
<title>ready for logan?</title>
<updated>2023-08-08T16:31:23Z</updated>
<author>
<name>Simon O'Shea</name>
<email>osheas1@wit.edu</email>
</author>
<published>2023-08-08T16:31:23Z</published>
<link rel='alternate' type='text/html' href='https://git.s-oshea.com/pathfinding-visualizer/commit/?id=fe38db5f3786e1103b6da78925b2b688e4cd6065'/>
<id>urn:sha1:fe38db5f3786e1103b6da78925b2b688e4cd6065</id>
<content type='text'>
getting ready to piece UI elements together with the logic of the grid
</content>
</entry>
<entry>
<title>cells now change color based on value!!!</title>
<updated>2023-08-07T17:59:44Z</updated>
<author>
<name>Simon O'Shea</name>
<email>osheas1@wit.edu</email>
</author>
<published>2023-08-07T17:59:44Z</published>
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<id>urn:sha1:7c3fd8d5630482d96dbbfbed2cd08c0d3530d5ad</id>
<content type='text'>
colors are a bit weird though, need to figure that out
</content>
</entry>
<entry>
<title>colored mesh made</title>
<updated>2023-08-03T19:55:52Z</updated>
<author>
<name>Simon O'Shea</name>
<email>osheas1@wit.edu</email>
</author>
<published>2023-08-03T19:55:52Z</published>
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<id>urn:sha1:e6bd6d2c587c7bbe3aa5ef4fa72ebe91befb5c1f</id>
<content type='text'>
have a single mesh that changes color based on keyboard input. needs to be  made for each cell and have color based on cell-value
</content>
</entry>
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